Justicer | A new Paladin DPS specc: VanguardThu, 08. Dec. 2011 19:12 GMT If Druids get 4 speccs why shouldnt Paladins as well? we are also hybrids! be sure to also check my Fourth Shaman specialization thread: http://eu.battle.net/wow/en/forum/topic/3129453760?page=1 Other names that might be suitable to the spec: Inquisitor, Exorcist and Templar. Vanguards will use Plate-Intellect gear with a Shield and a One-hand weapon, and will use ranged attacks. Gear: Plate Armor and Shield with One Handed Caster Weapon Primary Stat: Intellect Secondary stats: Spirit, Mastery Rating, Haste Rating and Critical Strike Rating Specialization skills: level 10: Crusader Smite, 17% base Mana, 1.5 sec cast: launches a bolt of Holy might at the enemy, causing XXXX holy damage to target and generating one HP. Replaces Crusader Strike level 10: Templar's Wrath, 2 sec cast, 3 HP: Hurls an immense Holy Boulder at the enemy, causing high amount of Holy damage. level 20: Holy blast, 17% base Mana, 1.5 sec cast: blast the target for XXXX Holy Damage, damaging the target and 3 additional enemies near it and generate one HP. level 30: Judgment of the Resolute (Passive): your judgment have a 25% chance to make your Templar's Wrath consume no Holy Power and have a 100% critical strike chance for 6 seconds. level 33: Supplication (Passive): For 15 seconds after you kill an enemy that grants Experience or Honor, your next Flash of Light heals you for an additional 300%. level 35: Covenant with the Light (Passive): Grants Hit Rating equal to your Spirit gained from items or effects. In addition, after casting Word of Glory, you gain 3% to Critical Strike chance per Holy Power for 10 seconds. level 40: Divine Wave, 2 sec cast, 3 HP: Sands a wave of Holy power in front of the caster, causing XXXX damage and slowing movement speed of all affected for 3 seconds. level 45: Hammer of Wrath, instant, 6 seconds cooldown: Hurl a hammer that strikes an enemy for XXXX Holy Damage and generate a charge of Holy Power, only useable on enemies with or less then 20% health. level 50: Wrath of the Crusader, 2 min CD: fills the Paladin with the spirit of the crusader, increasing casting speed by 20% and reducing Mana cost of all spells by 20%, in addition, silence and interrupts cast on you will only last for half of their duration. last 20 seconds. level 50: plate specialization (Passive): increase your intellect by 5% while wearing only plate armor. level 55: Seal of Light, 16% of Base Mana : Fills the Paladin with holy light, causing all offensive abilities to have a 15% chance to grant 1 Holy Power, can only be triggered once per 4 seconds. level 60: Devoted Mind (Passive): Casting a Hand spell on a friendly Target reduces the damage you receive by 30% and allows you to move while casting for 4 seconds. level 65: Empowered by the Light (Passive): Your successful Critical Strikes increases your damage by 1% for 6 seconds, this effect stacks up to 10 times. level 70: Templar's Shield (Passive, Requires shield): Absorb 10% of spell damage, Spell damage absorbed will charge your shield with vengeful holy might, which you can release upon your enemies. The charge will stack and will not pass 30% of your maximum Health. -Holy Might, Instant, 10 seconds CD: If used on an enemy, The power absorbed by your shield will instantly smite your enemy for XXXX Holy damage, if used on a friendly target, The power absorbed by your shield will instantly heal your ally by XXXX. level 80: Mastery - Wrath of the Ancients(Passive): Each Holy Power you possess grant you 3%/6%/9%/12%/15% bonus to spell damage, respectively. Each point of Mastery increases this bonus by 0.3%/0.6%/0.9%/1.2%/1.5%, respectively. level 85: Guardian of Ancient Kings, 5 min CD, 30 seconds duration: summons a Guardian, which will duplicate any damaging spell you cast but for 60% less damage, at the end of its duration, will grant you 5 HP. what do you guys think? no more only one spec will use plate int gear! a ranged Paladin that wields the power of the light to strike from afar! |
![]() Nakatoir | A new Paladin DPS specc: VanguardMon, 19. Dec. 2011 10:12 GMT Hey there everyone! I just wanted to pop in and say that the reason that we gave a fourth spec to druids was simply because it always felt as though they had four specs, but two of them were built into the one tree. This change was made to make the tank spec into a tree of its own instead of in a tree with their DPS build. At this current point, we do not plan to implement a fourth spec for other classes because no other class feels like it has four specializations already. You can always be hopeful that this could change, but for now we appreciate the awesome feedback that you have given in both this thread and your thread on the Shaman fourth spec :) Please keep up the fantastic feedback as we greatly appreciate amazing threads such as this :D |



