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Justicer
New animations in MoP pleaseFri, 16. Dec. 2011 12:12 GMT

While Blizzard is working hard on Mists of Pandaria i still think they really should add more animations to spells and races.

i will list what i want they add to the Paladin Class and Tauren race:

1. Templar Verdict: for the finisher move this sure does not feel so powerful, why not make the paladin GLOW in white like the guardian while you Swing Templar Verdict? it sure is nice to feel powerful.
2. Holy light VS Flash of Light VS Divine Light: the Paladin has the same animation cast for all of this spells, why not change the cast animation for each spell to fit the description more accordingly? like Flash the paladin will raise one hand, Holy light two hands separated to the side of the body, and divine light two hands raised together combined to show the Paladin is concentrating holy energy for a big strong heal.
3. Shield Of the Righteous: Currently you can barely see this animation, why not add a giant holy shield in front of the Paladin that strikes the target?
4. Hammer of the righteous: Animation is pretty lame, why not add hammers that fall for the sky on any of the affected targets, also helps the tank visually to know which target didn't receive the hit and allows the tank to taunt it fast if the aggro is lost.
5. Light of Dawn: Instead of Paladin raising his hands while casting this, why not make an animation that the Paladin slams both hand together like the Hulk?
6. Normal and special sword swings: is it too hard to add more swing animations?


what do you think Blizzard should add to your class/race animations?
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Nakatoir
New animations in MoP pleaseFri, 16. Dec. 2011 13:12 GMT

Oooooh, very interesting feedback. What are everyone else's thoughts on this?

Do you all have any cool thoughts on changes to animations that would make your gameplay more engaging?
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